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Aasimar 5e quickbuild
Aasimar 5e quickbuild




aasimar 5e quickbuild

Your spell slots are a precious resource worthy of using with care this is often absent from the roleplay section. If any of your party members do not require short rests, play it off as stopping for lunch or simply catching your breath while you strategize your party’s next move. It’s necessary to remember that pact magic is something special, and you will need to ensure your party is taking short rests during the adventuring day to use your Warlock spells in combat.

aasimar 5e quickbuild

Aasimar 5e quickbuild full#

Warlocks are not full casters, half casters, or even third casters. It might be a poor choice if you think of it this way: you are essentially doubling up on radiant damage resistance.įor a fallen Aasimar Warlock, the Fiend or the Great Old One might be good choices, and Hexblade could be a different, albeit viable, flavor closer to the Paladin’s playstyle, that is worth a consideration. Needless to say, the celestial patron is the perfect thematic fit, for you can tie them to your racial patron. While you might choose to play as any of them, you will already have a patron as an Aasimar.

aasimar 5e quickbuild

One of the most customizable classes in DnD, your Otherworldly Patron (subclass) and chosen Eldritch Invocations (perks), will dictate this. Healing Hands does away with the temptation to learn Cure Wounds as emergency healing options. Ranger: Melee Rangers must consider Radiant Consumption, and ranged Rangers ought to go for Radiant Soul. Note that the fear effect is not great unless you are going for Oath of Conquest.ĩ. Necrotic Shroud is worth considering as Paladins have decent Charisma. Paladin: Radiant Consumption is good for crowds, and Radiant Soul offers you flight in heavy armor. Most monks don’t have built-in healing options, so they can use Healing Hands if allies go down.Ĩ. 2 damage resistances are good for the monk as they are relatively frail compared to other front-line martial classes. Radiant Soul offers flight that most monks can’t match. Monk: Radiant Consumption is ideal if you worry about crowds. Healing Hands is good for sharing, and Celestial Resistance offers resistances that you won’t get from most magic items or spells that your allies cast.ħ. Radiant Consumption is great for managing crowds. Fighter: Radiant Soul offers easy flight that works even in heavy armor, and the damage boost is nice. The idea of a bear suddenly glowing and growing angelic wings is enticing, but you must discuss it with your DM before going with this.Ħ. Druid: Radiant Soul is the best for the majority of druids. Radiant Soul’s flight offers a great flight option for relatively less durable clerics.ĥ. Necrotic Shroud is great for clerics who are built for melee, and it works well alongside Word of Radiance and Spirit Guardians. Celestial Resistance will protect you from damage types that many clerics worry about (from other clerics and the undead). Cleric: With Healing Hands, you will save a spell slot. You can make good use of the Radiant Spirit’s temporary flight.Ĥ. Necrotic Shroud might be helpful for melee bards, more so if combat is getting too intense. Celestial Revelation provides some helpful utility options, but note that the damage boost is often difficult as many of the Bard’s best options do not necessarily deal damage. Bard: With Healing Hands, you do not need to learn healing bard spells. While the damage is not massive, and the AOE is also not very big, it will add up rapidly in a crowded melee fight.ģ. Radiant Consumption is your best Celestial Revelation option as Barbarians struggle to manage crowds. An Aasimar’s transformation is simple to fit into a turn as many barbarians don’t use Bonus Action on each turn.

aasimar 5e quickbuild

Barbarian: A minor healing option, 2 damage resistances, and Darkvision offer a lot of things that Barbarians usually can’t provide on their own. Moreover, Radiant Consumption is great for melee builds, and Radiant Soul offers temporary flight if you’re not on a level high enough to infuse Winged Boots.Ģ. Celestial Resistance provides damage resistances that this class can’t provide on its own. Artificer: With Healing Hands, you can take some pressure off yourself to select healing spells. Considering you have chosen the option of ‘Customizing Your Origin’ rules from Tasha’s Cauldron of Everything, here are some classes you may consider:ġ. Barring warlock, there are numerous other classes you can try out.






Aasimar 5e quickbuild